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Apple IPhone
The iPhone is a multimedia and Internet-enabled mobile phone
by Apple, announced by company CEO Steve Jobs during the keynote at the Macworld
Conference & Expo on 9 January 2007, that is scheduled to be released on 29 June
2007 in the U.S. at 6 p.m "local time."
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The iPhone's functions include those of a camera phone, a
multimedia player, mobile phone, and Internet services like e-mail, text
messaging, web browsing, Visual Voicemail and wireless connectivity. iPhone
input is accomplished via touchscreen with virtual keyboard and buttons. The
iPhone is a 2G quad-band GSM phone, though Jobs mentioned in his keynote that
Apple has a "plan to make 3G phones" in the future.
The iPhone will be available from the Apple Store and from AT&T Mobility,
formerly Cingular Wireless, with a price of US$499 for the 4 GB model and US$599
for the 8 GB model, based on a two-year service contract. Apple intends to make
the phone available in Europe in Q4 2007 and in Asia in 2008.
The genesis of the iPhone was Jobs' direction that Apple engineers investigate
touch-screens. At the time he had been considering having Apple work on tablet
PCs. Many have noted the device's similarities to Apple's previous touch-screen
portable device, the Newton MessagePad.
Like the Newton, the iPhone is nearly all screen, and its form factor is
credited to Apple's head of design, Jonathan Ive. Comments made by Jobs in April
2003 at the "D: All Things Digital" executive conference expressed his belief
that tablet PCs and traditional PDAs were not good choices as high-demand
markets for Apple to enter, despite many requests made to him that Apple create
another PDA.
He
did believe that cell phones were going to become important devices for portable
information access, and that what cell phones needed to have was excellent
synchronization software. At the time, instead of focusing on a follow-up to
their Newton PDA, Jobs had Apple put its energies into the iPod, and the iTunes
software (which can be used to synchronize content with iPod devices), released
January 2001.
On September 7, 2005, Apple and Motorola released the ROKR E1, the first mobile
phone to use iTunes. However Jobs was unhappy with the ROKR, feeling that having
to compromise with a non-Apple designer (Motorola) prevented Apple from
designing the phone he wanted to make. In September 2006, Apple discontinued
support for the ROKR and released a version of iTunes that included references
to an as-yet unknown mobile phone that could display pictures and video.
On January 9, 2007, Jobs announced the iPhone at the Macworld convention,
receiving substantial media attention. On June 11, 2007 Steve Jobs announced at
Apple's World Wide Developer's Conference that the iPhone would support
third-party applications using the Safari engine on the device. Third-parties
would create the Web 2.0 applications and users would access them via the
internet. Such applications appeared even before the release of the iPhone; the
first being "OneTrip", a program meant to keep track of the user's shopping
list.
Apple has released a Guided Tour video explaining all of iPhone's features
through a series of simple demonstrations.
Touch screen
The 3.5 inch (8.9 cm) liquid crystal display (320×480 px at 160 ppi) HVGA touch
screen topped with optical-quality glass is specifically created for use with a
finger, or multiple fingers for multi-touch sensing. No stylus is needed, nor
can an ordinary one be used, as the touch screen requires touch by something
with the physical properties of bare skin to operate.
For text input, the device implements a virtual keyboard on the touchscreen. It
has automatic spell checking, predictive word capabilities, and a dynamic
dictionary that learns new words. Notably, the predictive word capabilities have
been integrated with the dynamic virtual keyboard so that users will not have to
be extremely accurate when typing — i.e. touching the edges of the desired
letter or nearby letters on the keyboard will be predictively corrected when
possible. Additionally, an optional landscape mode for text entry with the
virtual keyboard has been mentioned by Apple executives as a possibility for
iPhone, but Apple has not yet come to a final decision as to its inclusion in
the shipping version of iPhone. A possible advantage of landscape text entry
would be the availability of larger keys to ease text entry, especially for
individuals with larger fingers.
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The iPhone varies from common desktop interfaces by using a direct manipulation
model of scrolling. Where a typical desktop GUI achieves scrolling by using a
scroll-arrow to push a view-window down and thus the content itself up (or the
reverse, clicking up to move content down), the iPhone interface enables the
user to move the content itself up or down by a touch-drag-lift motion of the
finger, much as one would slide a playing card across a table. Additionally, the
speed desired for scrolling is computed based on the speed and acceleration with
which the drag motion is performed.
Scrolling through a long list works as if the list is pasted on the surface of a
wheel: the wheel can be "spun" by sliding a finger over the display. After the
finger is lifted from the display the wheel continues to "spin" for a short
moment before coasting down. In this way, the iPhone seems to simulate the
physics of a real object, which, it is thought, should give a natural feel to
the whole process.
The UI also features other visual effects, such as horizontally sliding
sub-selections and co-selections from right and left, vertically sliding system
menus from the bottom (e.g. favorites, keyboard), and menus and widgets that
turn around to allow settings to be configured on their back sides.
The photo album and web page magnifications are examples of multi-touch sensing.
It is possible to zoom in and out of objects such as web pages and photos by
respectively "unpinching" and "pinching" them, that is, placing two fingers
(usually thumb and forefinger) on the screen and moving them farther apart or
closer together as if stretching or squeezing the image. This scaling is done
uniformly and proportionally based on the image in question so there is no
distortion of the image itself, as would be the case if the image were actually
stretched or squeezed.
Other inputs
The display responds to three sensors: a proximity sensor that shuts off the
display and touchscreen when the iPhone is brought near the face to save battery
power and to prevent spurious inputs from the user's face and ears, an ambient
light sensor that adjusts the display brightness which in turn saves battery
power, and an accelerometer, which senses the orientation of the phone and
changes the screen accordingly, albeit in only one 90 degree direction.
A single frontal hardware button brings up the main menu. Subselections are made
via the touchscreen. The iPhone utilizes a full-paged display, with
context-specific submenus at the top and/or bottom of each page, sometimes
depending on screen orientation. Detail pages display the equivalent of a "Back"
button to go up one menu.
The iPhone has three physical switches on its sides: sleep/wake, volume up/down,
ringer on/off. All other multimedia and phone operations are done via the touch
screen.
Phone
The iPhone allows conferencing, call holding, call merging, caller ID, and
integration with other cellular network features and iPhone functions. For
example, a playing song fades out when the user receives a call. Once the call
is ended the music fades back in.
The iPhone will include a Visual Voicemail feature in conjunction with AT&T
Mobility, formerly Cingular Wireless, which allows users to view a list of
current voicemail messages onscreen, without having to call into their
voicemail. Unlike most other systems, messages can be listened to in a
non-chronological order, by choosing messages from an on-screen list. AT&T
completely reworked their voicemail infrastructure to accommodate this new
feature designed by Apple.
SMS messages are presented chronologically in a mailbox format similar to Mail,
which places all text from recipients together with replies. Text messages are
displayed in speech bubbles (similar to iChat) under each recipient's name.
Camera
The iPhone features a built in 2.0 megapixel camera located on the back, the
camera cannot record video at this time. It also includes software that allows
the user to upload, view, and e-mail photos. The user zooms in and out of photos
by "unpinching" and "pinching" them through the Multi-touch interface. The
software will interact with iPhoto on the Mac.
Multimedia
The layout of the music library differs from previous iPods, with the sections
divided more clearly alphabetically, and with a larger font. The Cover Flow,
like that on iTunes, shows the different album covers in a scroll-through photo
library. Scrolling is achieved by swiping a finger across the screen.
Like the fifth generation iPods introduced in 2005, the iPhone can play video,
allowing users to watch TV shows and films. Unlike other image-related content,
video on the iPhone plays only in the landscape orientation, when the phone is
turned sideways. A two-fingered tap is used to switch between the video's true
wide-screen aspect ratio (with black bars on the top and bottom of the screen)
and a zoomed mode (to fill the iPhone's screen).
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Internet
The iPhone has built-in Wi-Fi, with which it will be able to access the Internet
(through a wireless network) via a modified version of the Safari web browser.
The iPhone will also be able to connect to the Internet through AT&T's EDGE
network but will not be able to utilize AT&T's 3G/HSDPA network at launch,
however Steve Jobs' mentioned at the Keynote presentation that 3G support would
be a future feature.[30] The web browser displays full web pages as opposed to
simplified pages as on most other phones. However, as of WWDC 2007, the iPhone
does not support Flash technology. Web pages may be viewed in portrait or
landscape mode and support automatic zooming by "pinching" or double-tapping
images or text. The iPhone also has Bluetooth 2.x+EDR built in. It works with
wireless earpieces that use Bluetooth 2.0 technology and allows file transfer.
An agreement between Apple and Google provides for access to a specially
modified version of Google Maps — in map, local list, or satellite form,
optimized for the iPhone. During the product's announcement, Jobs demonstrated
this feature by searching for nearby Starbucks and then placing a prank call to
one with a single tap.
E-mail
The iPhone also features an HTML e-mail program, which enables the user to embed
photos in an e-mail message. Yahoo! will be providing a free Push-IMAP e-mail
service similar to that on a BlackBerry; IMAP and POP3 mail standards are also
supported, including Microsoft Exchange. The iPhone will sync with e-mail
programs such as Outlook, entourage and web based email accounts such as Gmail,
.Mac mail and AOL.
OS X
Apple has confirmed an optimized version of the Mac OS X operating system
(without unnecessary components) will run on the iPhone, although differences
between the operating system (OS X) running on Macs and the iPhone have not been
officially explained.
It takes up around 700 MB. It will be capable of supporting as-yet undetermined
bundled and future applications from Apple.
Apple intends to offer a smooth method for updating the iPhone's operating
system, in a similar fashion to the way that Mac OS X and iPods are updated, and
touts this as an advantage compared to other cell phones.
Widgets, similar to the ones available in Mac OS X v10.4's Dashboard, are
included on the iPhone. They include Stocks and Weather widgets.
The iPhone's version of OS X includes the software component "Core Animation"
which is responsible for the smooth animations used in its user interface. Core
Animation has not yet been released for Macs, but will be part of Mac OS X
v10.5.
Applications
The phone has several applications located at iPhone's "Home" Screen, including
YouTube. It will stream the videos over Wi-Fi and/or EDGE after encoding them
using QuickTime's H.264 codec, to which YouTube has converted about 10,000
videos. They are expected to convert the entire catalog by Fall 2007, implying
that the YouTube application on iPhone will initially only be able to view a
certain selection of videos from the site.
At the WWDC 2007 Conference on June 11th, 2007 Apple, Inc. announced that the
iPhone will support third party applications via the Safari web browser. The
applications must be created in Ajax or JavaScript to maintain device security.
Other
The iPhone features a built-in battery that is not intended to be
user-replaceable, similar to existing iPods. The battery is stated to be capable
of providing up to seven hours of video, six hours of web browsing, or eight
hours of talk time (depending on configuration). The battery life for music
playing is stated to be 24 hours. The battery will also allow for up to 250
hours of standby time.
There will be new headphones which are similar to those of current iPods, but
which incorporate a microphone. Calls can be answered and ended by squeezing the
microphone. The 3.5 mm TRS connector for the headphones is located on the top
left corner (as seen from front upright). Wireless earpieces that use Bluetooth
technology to communicate with the iPhone will be sold separately.
The loudspeaker is used both for handsfree operations and media playback.
The SIM card is located in a slot at the top of the device.
Pricing and availability
In a deal concluded through secretive discussions which began in February 2005,
AT&T Mobility, formerly Cingular Wireless, will be the exclusive carrier of the
iPhone in the United States and will remain so until 2009 or later. The iPhone
may be purchased only with a two-year service plan with AT&T.
Apple received FCC approval for the iPhone on May 17, 2007. Jobs announced that
the iPhone will first be available in late June 2007 in the U.S., during the
fourth quarter 2007 in Europe, and in 2008 for Asia, Mexico and probably the
rest of Latin America. Also, Mac OS X v10.5, which was originally planned for
release on June 11 at the Worldwide Developers Conference, is now delayed until
October 2007, due to the fact that engineers from the Mac OS X team were
diverted to work on the iPhone. New commercials for the iPhone began airing on
television starting on June 3, confirming a release date of June 29, 2007.
The initial U.S. release will be offered in two configurations with two
different prices, based on a 2-year phone service contract with AT&T: a 4 GB
model for US$499 and an 8 GB model for US$599.
Apple also announced that its goal is to capture 1% of the global mobile phone
market, which would be approximately 10 million units being sold in the first
full calendar year of iPhone availability. For comparison, Jobs announced that
the Apple iPod commands 62% of the U.S. market share for MP3 players.
Check out the
Apple
Store for an iphone here..
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